AI Insights · Timothy · October 2021
Top 5 City Building Games Performance in Peru Q3 2021
Discover the performance highlights of the top 5 city building games on a unified platform in Peru for Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, city building games saw varying levels of success in Peru. Here’s a detailed look at the performance of the top five games in this category, based on data from Sensor Tower.
Craftheim - 3D Idle Lumberjack experienced significant growth in weekly downloads, starting from just over 100 in mid-July and reaching a peak of approximately 27K by mid-September. Active users followed a similar trend, growing from around 100 to nearly 37K in the same period.
The Simpsons™: Tapped Out had a steady performance with weekly downloads fluctuating between 2.5K and 4.4K. Weekly revenue showed some variation, peaking at $403 in mid-July and settling around $164 by the end of September. Active users remained relatively stable, hovering around 20K throughout the quarter.
Megapolis: City Building Sim maintained a consistent download rate, with numbers ranging from 2.3K to 4K. Weekly revenue saw a slight decline, from $83 in early August to around $21 by the end of September. Active users slightly decreased from a peak of 3.4K in late July to around 2.3K by the end of September.
My Town - City Life Story game had stable weekly downloads, ranging from 600 to 1K. Revenue showed small fluctuations, with peaks of $34 in late August and $25 by the end of September. Active users remained consistent, with numbers around 1K throughout the quarter.
SimCity BuildIt showed steady weekly downloads, peaking at 840 in mid-September. Revenue peaked at $922 in mid-July and gradually decreased to around $257 by the end of September. Active users fluctuated, reaching a high of 9.8K in early September before dropping to about 7.6K by the end of the quarter.
For more insights into the performance of these games and other mobile applications, visit Sensor Tower.